GAMING INDUSTRY IN INDIA
Over the last several years, the Indian mobile market has developed substantially. New information on the influence of smartphones on various businesses and client categories is being unearthed all the time. Online gaming in India, in particular, is undergoing a huge transformation as a result of the mobile revolution. Gaming in India has exploded thanks to large-scale investments from companies like Alibaba, Tencent, Nazara, and Youzu.
ONLINE GAMING LAWS IN INDIA
In recent months, online gaming in India has been humming with activity. Given India's youthful population and the widespread use of mobile phones and the internet, the sector has already experienced tremendous development and still has a lot of room to grow. Indian and foreign investors have shown a keen interest in fantasy sports games in particular. Dream 11 is said to have recently become India's first gaming unicorn it is currently one of the top 10 online games in India due to its popularity, the idea being to play free online games to earn money in India.
A natural issue among the commotion is whether or not online gaming in India is legal or not. Given India's outdated and convoluted gambling legal structure, the answer is regrettably not apparent. Add to the mix a series of tragic recent cases in which gamers committed suicide after losing money in online games, as well as one in which a gaming platform was probed for money laundering, leading to the banning of online games in several Indian states.
There is no uniform legislation in India that governs gaming or gambling. The Indian Constitution gives each state the authority to enact its gaming legislation. There are multiple state-specific variations as a result of this. Online gaming is prohibited in Telangana, Tamil Nadu, and Andhra Pradesh, for example. The games of bridge, poker, and rummy are not considered gambling in West Bengal. There is a government notice in Kerala that exempts rummy from gambling if there is no side-betting. Online games require a license in Sikkim and Nagaland.
Different courts in India have had varying judgments on how to approach online gaming in India due to a lack of uniformity or clarity in the law. These perspectives frequently do not represent the realities of current gaming. The Supreme Court of India has established a guiding principle: games in which chance outnumbers skill are outlawed, whereas those in which skill outnumbers chance are permitted. However, in the absence of an objective test to distinguish between skill and chance games, courts have applied this concept to certain circumstances in different ways. As a result, there is a complicated legal framework that makes determining whether a game is lawful or not challenging.
RULES ON FANTASY SPORTS:
Unlike other internet games, Indian courts have typically given fantasy sports games the same treatment and have legalised them since they involve skill. Both the Punjab and Haryana High Courts and the Bombay High Court have determined that the activities offered by Dream 11 (fantasy cricket, kabaddi, football, and other sports) involve talent, knowledge, judgement, and attention and are not gambling. The Rajasthan High Court has done the same.
The above decisions give reason to believe that fantasy sports games are permissible. However, the situation cannot be regarded to be established just yet because other courts may react differently. For example, based on the Supreme Court's rummy ruling, does it imply that a fantasy sports game owner gets money from the game or that a player plays for real money that the game has a gambling character? Regrettably, we may have to wait for a court to rule on this.
THE INDUSTRY OF ONLINE GAMING IN INDIA
According to research by the All-India Gaming Federation (AIGF) and EY India, online gaming in India is anticipated to expand at a CAGR of 22% to $2 billion by 2023, up from $906 million in 2019. Online gaming in India is presently the world's fifth-largest online industry, owing to its young and tech-savvy population, widespread internet access, and inexpensive smartphones with improved performance. It is anticipated to continue to expand with covid-19-induced digitalization.
In the media and entertainment industry, online gaming in India is the fourth largest sub-sector.
According to the results, online gaming in India is expected to produce over $100 billion in economic value for India between 2021 and 2025, including investments, in-app purchases, and prizes, by creating over 11,000 employments.
FLASH GAME WEBSITES:
Simulators, gambling games, memory puzzles, and now even online intensive role-playing games are all available on flash gaming sites.
It's no wonder that online gaming is a hugely popular activity throughout the world, given how busy and stressful our contemporary lives can be. These online games are ideal for escaping reality and unwinding.
However, many high-quality games are not free, and we may find it difficult to determine which free gaming sites are safe to use.
Low-quality free gaming websites might be infected with viruses and pose a security concern, adding an extra layer of stress to our day.
Here are the biggest flash game sites in India and around the world:
These are the highest-rated websites and it wouldn’t be a surprise if any one of them is the biggest flash game site in the world. As online gaming in India improves, these flash sites will generate more revenue.
Consumers rushed to internet gaming platforms in the absence of appropriate options for amusement during the shutdown, according to the findings of the study. With a total user base of 300 million individuals, time spent on gaming applications increased by 21% during the initial national outage. While the delivery of vaccinations and the restart of economic activity may result in a plateau or even a decrease in the average time spent on video games, the business would already be in overdrive.
With a 13 per cent share of worldwide game sessions, online gaming in India is one of the top five mobile gaming marketplaces in the world, and
Over $450 million has been invested in Indian gambling platforms in the previous six years. Mobile Premier League, which raised $90 million in 2020 from Pegasus Tech Ventures and others, JetSynthesys (which raised $40 million from DSG, Jetline, and Triveni Engineering & Industries), and Reliance Jio, which invested in mobile gaming startup Krikey, are just a few examples of recent investments.
DANGERS OF ONLINE GAMING IN INDIA AND ELSEWHERE
PHYSICAL AND MENTAL:
While online games are believed to offer certain cognitive benefits, such as greater attention management and spatial thinking, they frequently have negative consequences for an individual's physical and mental health.
According to the India Digital Wellness Report, 76 per cent of respondents believe that addiction to action games causes changes in behaviour and can lead to melancholy and anxiety.
People who engage in online gaming frequently cultivate a passive lifestyle. As a result, self-neglect, loneliness, lack of contact, and emotional and social isolation develop. When these regions are neglected, it leads to an imbalance and a decline in mental health. Emotional control and cognitive processes are disrupted. As a result, adjusting and coping become tough.
Gaming is not only harmful to one's mental health, but it can also cause physical problems such as impaired vision and repetitive stress injuries, or overuse injuries. These injuries are caused by activities that require the frequent usage of muscles and tendons, resulting in discomfort and inflammation. If these injuries are allowed to grow, they can cause numbness and paralysis, as well as irreversible damage. Gamers are prone to overuse injuries to their hands and arms.
PRIVACY AND SECURITY ISSUES:
Excessive online gaming is not only bad for one's health, but it also comes with a plethora of other issues and hazards, such as exposure of children to improper content, harassment, sexual exploitation, addiction, gambling, and toxic peers.
People may be lured to online gaming for pleasure, but statistics indicate that it is not only about having fun. Identity theft, cyberbullying, phishing, and credit card fraud, to mention a few, are all hazards that exist on the virtual playing field.
According to research by Akamai Technologies, a worldwide content delivery network, cybersecurity, and cloud service business that provides online and Internet security services, the gaming sector was hit by twelve billion cyberattacks between November 2017 and March 2019.
Online gaming, like any other hobby, has both positive and negative aspects, necessitating moderation and achieving a healthy balance.
87 per cent of gamers believe that online gaming harms their physical and mental health, while 76 per cent believe that action game addiction has affected their behaviour, causing sadness and anxiety.
If not regulated, online gaming may become addictive. Someone who gets carried away by self-gratifying gaming desires may put themselves in danger of addiction.
While the coronavirus outbreak and subsequent lockdowns have boosted the online gaming business, different experts and research have pointed to the virus's negative impacts on people's minds and bodies.
Online gaming in India, therefore, has had both a positive and negative impact on society, it is now up to us to keep this in check and not get affected mentally and physically.